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GohanTH
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PostSubject: levels List   Mon Aug 17, 2009 3:56 pm

Ok, these are the levels we gonna make over other levels:
Emerald Coast - Green Forest
Windy Valley - Sky Rail
Tails' Casinopolis - Prison Lane
Sonic's Casinopolis - ???
Ice cap - White jungle
Twinckle Park - Egg Quarters
Speed Highway - Radical highway
Speed Hgihway part 2 - Cit Escape
Knuckles' Red Mountain - Wild Canyon
Sonic's Red Mountain - ???
Sky Deck - Metal Harbor
Knuckles' Lost World - Aquiatic Mine
Sonic's Lost World - piramid Cave
Final Egg - Crazy Gadget
Hot Shelter - Security Hall
Sand Hill - Hidden Base
Twinckle Kart - Route 101/ Route 208/ Kart Racing


Station Square Garden - Neutral Garden
Mystic Ruins Garden - Dark garden
Egg Carier Garden - Hero Garden


If you have an idea for make the levels over that have ''???'', Tell me Smile


Last edited by GohanTH on Sat Oct 31, 2009 10:59 pm; edited 2 times in total
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Lan the hedgehog
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PostSubject: Re: levels List   Sat Sep 05, 2009 9:35 am

hey why not turn emerald coast into metal harbour?
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Light the hedgehog
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PostSubject: Re: levels List   Thu Sep 17, 2009 11:49 pm

Lan the hedgehog wrote:
hey why not turn emerald coast into metal harbour?

im not sure if theres an edit button but emeral cost nvm bout that but sonic casino could be special stage or sumtin also maybe twiknkle park as a nother specail stage
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Nerowen
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PostSubject: Re: levels List   Mon Sep 21, 2009 1:54 am

thats not good idea...i do...

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leopold436
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PostSubject: Complete Levels   Sun Nov 01, 2009 12:29 am

These are the levels you never included

Mad Space
Cannon's Core
Final Chase
Cosmic Wall
Lost Colony
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GohanTH
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PostSubject: Re: levels List   Sun Nov 01, 2009 7:48 pm

We can't make them, dude.
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leopold436
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PostSubject: Re: levels List   Sun Nov 01, 2009 7:54 pm

For the Chaos 2 battle, can you make it feel like the Hot Shot battle? Give Chaos 2 a Hot Shot look and the battle arena feel like Hot Shot.
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GohanTH
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PostSubject: Re: levels List   Sun Nov 01, 2009 8:32 pm

Again, isn't a bad Idea, but I noticed that you Chaos 0 to 6 has the same texture. Neutral
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Static the Hedgehog
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PostSubject: Re: levels List   Mon Nov 09, 2009 6:23 pm

Sonic's Casinopolis should be security hall.
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Nerowen
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PostSubject: Re: levels List   Tue Dec 01, 2009 7:56 pm

Static the Hedgehog wrote:
Sonic's Casinopolis should be security hall.

Good idea but...we need to make rouge enter to Security Hall.
If gohan can do it, for me isn't problem.

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leopold436
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PostSubject: Re: levels List   Sat Dec 05, 2009 10:09 pm

I know what we could do for Sonic's Red Mountain. It'll actually be textures from Sky Rail.
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Nerowen
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PostSubject: Re: levels List   Mon Dec 07, 2009 9:47 pm

leopold436 wrote:
I know what we could do for Sonic's Red Mountain. It'll actually be textures from Sky Rail.

Like other part of Sky Rail...

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Static the Hedgehog
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PostSubject: Re: levels List   Sun Dec 13, 2009 5:28 am

Excuse me? Could I make it so that Knuckles can enter Twinkle Park and then make the first part into Meteor Herd? I had that idea for my mod but never thought it possible because I couldn't SET edit at the time.
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soniccolors788
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PostSubject: idea   Thu Nov 24, 2011 11:34 pm

you guys i have all levels i know you have a project but i have evry single level and a new sonic look at my sa2 model
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soniccolors788
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PostSubject: Re: levels List   Thu Nov 24, 2011 11:36 pm

yest go to youtube and type sonicshadow788 and then click on sa2 model
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